Hot summer postponing demo entry Devlog #1

Demo is clearly coming, but it’s further than closer.

I spend 3/4 of my spared money on a new computer. This beast takes seconds to load and it has 2TB SSD disk to load everything immediately. Instead of big lag, my project also loads instantly. That comfort made me go back to doing let’s plays, since it doesn’t take eternity to load anything. Not gonna mention that with each windows update I had less and less space to the moment I occured 0mb on my system partition day after my new PC came. It’s heating my room badly on top of 30C outside. Good thing this summer was exceptionally cold. Mostly raining and it was only once that hot this year.

Postponing demo release

I was very close to releasing demo. I fixed bugs (most of them xD) and added missing features to the demo level just to let my friend play and to figure out that although main feature of the game was very entertaining and enjoyable, all the rest built around that concept was quirky and random at best.

From that moment I knew that I have to raise the bar and polish it before even first demo. I decided to finish 3 levels instead of 1 and let people play true game instead of carefully engineered show of everything, adding up to nothing. I already polished AI of axeman and designed 2 new „neutral” enemies, one of which you see on the upward gif. I also added new background type, inspired by new super mario wonder. I’m fully satisfied with that one.

I’m currently rewriting AI for necromancer and will update other AIs to the new format.

I’m still missing music, but I have LLMS installed and some knowledge and will to advance this skill as well. My already created music although not that bad, it is still in develop and it doesn’t fit the levels I’m working at. Some day, some day…

Last thing, you will have a hard time playing the game if you don’t focus on what you’re doing 🙂

@edit 1

One more thing I suppose is worth to mention. There is no shame in redoing something to achieve something. Although there might be shame to be locked in loop of endless perfecting. For my game it took me ~3 months to relearn basics and rewrite engine i wrote years ago in MMF2. Next it took me ~6 months to create various prototypes and discard mechanics such as impact damage. Yes! There was impact damage once. I also discarded box pushing from previously mentioned older engine since it would require to adjust strength dispersion among interacting blocks to avoid obscure ridiculousness. But even without that I found a way around. I added steel boxes, which you can’t blow up but instead they will fly away like everything else. Works the same and can be used as weapon.

After that 6 months of prototyping, time for a demo came. Joke is that after creating demo level and polishing major bugs and inconveniences I discarded it completely after I saw demo of some mario clone. It was so much superior I decided to raise the bar much much higher and instead of 1, leave 3 playable stages and rethink what this game is all about.

After that I posted question about code I wrote for saving game at checkpoint. Well, my colleagues were more concern about the way I was coding than anything else. I asked few questions about coding, my other colleague send me his code to study. Well, after that I went back and decided to rewrite some of my code. I rewrote all game basics and came with new clean way to assign actions for you opponents and my game was rewritten.

There is no shame in rewriting everything anew. It takes time to prototype and discard what doesn’t work. There is shame in leaving everything as is and ignoring obvious imperfection. Sometimes we are just afraid that all of our work is for nothing. That’s viable, but remember. After that it might be just your fear and everything is fine. And sometimes it’s just better to leave it as it is, even though we are not satisfied. It’s worth to consider compromise. We are better off endless wheel of perfecting. So as I did with some animations in my game and behaviors. But sometimes when we are not satisfied and we know it can be better and effect is worth the effort, it’s worth to try harder. But don’t worry. This type of calculation takes lot’s and lot’s of practice.

So yeah, thats my next day edit.

Overcoming old expectation Devlog #0

Ever since I got back I wanted to create devlog and keep sharing my game progress.

The short site is that there is too little polishing touches to share my game. But the longer I wait the worse it gets. So here are my thoughts on overcoming old expactations and starting something new.


So one of my biggest issues with „coming out of the closet” was identity and expectations started long long ago. So long that I can remember having youtube logo „+12 studio”, which was my indentity of a 12 year old. All I’m doing now is basically continuation of that screaming and surpressed indentity. Creation of this game has some sort unconcious indentity crisis poured into this, forbiding me from ever progressing.


This is one game which I was stuck on creating with new and new iterations.

Every time I look at the source materials I look at myself back than and thinking what I would have done back than and what I wanted to achieve. I eventually overcame these difficulties by positioning myself in the present and sourcing in present moment.


This on the other hand is my 2018 project in clickteam fusion, which was my ultimate engine creating experience. After failure with performance I completely gave up and started in gamemaker studio. At the begining all I wanted is to recreate two games at the same time, but with age my internal compass and perception shifted due to some events and eventually new identity was born.

Now about current principles and directions.


First of all – this game must be wacky and wild!
Like two crows having fun with cats.

Original concept of this game was „Dance Macabre”. Just dance or die.

In this game there are all sorts of wacky interactions and encounters. You can basically blow up your opponent into the abbys with impact of your projectile, or get surpriced by some random appearing skeleton from the ground or weird winged dudes following you.

Basically there is no mercy for exploring and not having fun.

Second of all – there are many powerups and secrets!

In this game like in many games of my era, there will be multiple powerups influencing projectiles and movement. Such can be obtained by exploring area or will be thrown straight up at you. They can vary from regeneration potion, to blue flame projectiles to airwalk abilities.

All can help further exploring.

Thats all for now. I dont know how to end this post.

How I manifested my perfect apartment

Back then in 2019, before covid was a thing, I wanted to move out of my mother’s apartment. I live in Wrocław, Poland. All I had was a desire to discover life and some luck. I had no proper education. I had no interest in such things. I was happy doing some dumb things repetitive things and talking to people. 

During summer 2019 I have changed my lifestyle from basement nolife to partybeast. I desired to go out and meet people and they came to me naturally. Like they felt my genuine desire. My social skills grew significantly. Unfortunately lots of people didn’t liked my new habits, but it seems they didn’t know me enough. You may raise a wolf, but you can’t tame the inner beast. Desire for freedom always wins.

So, about the apartment I wanted… I had a job at amazon during that time. I was smart enough to not spend all my money at once and to maintain good relations with people. Even if I disliked them, I was so curious I let myself get to know them. 

I told a few of them I want to move out. I had one friend who wanted to move as well, but it wasn’t meant to happen. Rumor spread around friend groups and one reached me out telling me he’s changing apartments and if I want to be his roommate. I agreed. My only demand was to live close to the Amazon bus stop (where I was working), so I wont waste too much time traveling and to have a typical student-styled locum. I never had that student phase. Besides the fact that I was known as a stereotypical student. 

When I got the information about the apartment they wanted to rent, I was quite disenchanted. It was located 1 bus stop next to one I hopped in to get to work. It meant 48 instead of 52 minutes of ride. Not gonna mention, it was the neighborhood next to mine, so location-wise it was unbeneficial. But the worst insult was the interior design. I despise the modern looking white interior. It’s so soulless and artificial. And of course there is no working desk, because why does anyone want a desk, when you can have a small table to break by placing legs too fast? 

Yeah. I wanted to have a typical student apartment next to the fastest amazon route. Well, guess what? My soon-to-be roommate’s friend was just leaving their apartment. By coincidence it was next to this stop and it had the exact style I wanted. Old wooden furniture. Cozy, colourful interior design. Walls decorated by leftover materials, which lots of people would consider as cheap or as waste, but I found it amusing. And best of all, no neighbours. 

Yes, my desire for a partying lifestyle came to happen. We have guests almost every week. My roommates knew all my friends. I could host all sorts of card game nights without feeling weird by hosting them in my family home. 

Unfortunately this came to an end a couple months later. But I was satisfied. 

To summarise this, if you want to make your desired lifestyle and housing happen, you have to be sure and live to that. Before that I almost manifested different types of housing. Almost unbelievable to have in my area. 

You have to live your life and aim for what you please. Remember, everything is possible, you have to live it and breathe it. Be it. But not get lost. I wasn’t actively thinking about getting a certain apartment. Wishing so to say. I just smartly took it after I spread rumors and prepared ground. Remember, manifesting works on many levels. Be realistic and create your ground. Potential so to say. it won’t happen from thin air. Though it may look like. But don’t think about it. Just be smart about that.

And for the last. you must be grounded in your life. Know yourself and what you’re good at and bad at. Life on earth is life on earth. What happens on earth, happens via earthly deeds. To manifest something earthly, such as your housing, it must be within the timeline you aim. Your internal map of life. Of fate you choose. Otherwise, it will shift and you will be spread between desire you’re trying to hold and string of fate, you’re pulling. Be smart, not stupid.

Yeah, that’s all I have to say. Feel free to contact me if you have questions about manifesting. I’d love to answer them and talk more about it.

Have a great day o/

O tym co będzie tutaj napisane

O tym co będzie tutaj napisane, świadczy wiele rzeczy. Poczynając od języka, który wybiorę, stanu rzeczy, który otacza mnie jak i nie mnie oraz takich konceptów jak np. śniadanie.

Idąc dalej, chciałbym się przywitać. Jestem Sevitaus. Nic więcej i nic mniej. Pisze ten wpis z nudów jak i z ciekawości. Będąc ciekaw tego, co się w przyszłości stanie.

Nie ulega wątpliwości tutaj, że tematyka tego wpisu jest niemniej mniej lub bardziej znana. Chciałbym więc tutaj zauważyć iż ja samemu jeszcze tego nie wymyśliłem, ale obiecuje, że będę dążyć do tego.

Język i słowo pisane są rzeczami niezwykle mi bliskimi. Nie mniej z pewnością nie tylko mi, jako że nie tylko ja, ale też inni ludzie, w tym czytający ten post, są zaznajomieni z konceptem języka.

Moim ulubionym środkiem jest dygresja. Polega ona na kompletnej zmianie tematu. Powiedziałbym, że ciągu przyczynowo skutkowego. Nie może być ona zbyt nagła, bowiem doszło by do wypadnięcia z drogi, lub poślizgu. Doprowadzać do wypadku nikt by nie chciał. Jest to zwyczajnie nieuprzejme.

Moim głównym postulatem jest zjedzenia ogórka przed śniadaniem. Uważam, że każdy zasługuje na zjedzenie ogórka. Mówi o tym wpis, do którego się właśnie odnoszę. Odnosząc się więc zatem, chciałbym też napić się herbaty, z tego powodu właśnie to zrobię.

Herbata z doświadczenia wiem, że mogła by być tematem dzisiejszej debaty. Zaczyna się ona o godzinie 14 czasu lokalnego. Lokalny, to mój dobry znajomy. Znam go od dziecka. Dziecka Sąsiada. Sąsia zaś jest rodem znanym w całej Małopanewce oraz w Chochelkowicach. Niestety nikt o nich nie słyszał.

W Ostrowicach podgórych strzygą owce. Robią to dwa razy dziennie, żeby spełnić rozkaz Jarosława Kloca. Znamienitego rzemieślnika kamieni nerkowych oraz innych wyrobów kategorii orzechów Śląskich.

Dnia ósmego z nad morza wyłoni się makaron. Wedle wszystkich zasad krzesło się rozkręci po północy. Wszyscy goście są też zaniepokojeni tym faktem. Poczynając od Małunów Zabrodzkich, poprzez Kahunów Antagońskich, kończąc po samym Aleksandrze Zwyczjanym, bracie Aleksandra Nieprzeciętnego, znanego z przecinania kawałków krewetek o godzinach porannych.

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